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Kick the neutron breaker
BLAM in Wargames IllustratedSat, 30 Jan 2010 09:55:53 GMT
There is a write up with photos of BLAM 2009 in the latest issue (268) of Wargames Illustrated.
A few photos of my stuff made it into the magazine, my TARDIS console, The Doctor, Katie, Vic and K9 from our Doctor Who game, as well as my Goa'uld and a few Jaffa and from the Stargate 1895 game.
More photos of the minis are available here:
I'll try and get some shots of the full TARDIS interior up soon.
Also I wanted to make sure and credit Rattrap Productions for the rules we used for Doctor Who, The Brokers of Death used the .45 Adventure rules with the Amazing War Stories supplement.
One last note on the Stargate credits, that Goa'uld is a Priest model from the Crocodile Games Wargods range.
UNIT SniperWed, 11 Mar 2009 12:35:01 GMT
A Sniper team for the Modern Paras, UNIT and Stargate Recce. Minis from the TAG SAS range.
UNIT Hazmat ManTue, 10 Mar 2009 14:24:26 GMT
A man to deal with all the dangerous alien gunk. From the TAG SWAT range.
UNIT MP5sSun, 08 Mar 2009 18:43:24 GMT
Lightly armed explorers, carrying suppressed MP5 submachineguns.
UNIT GPMGsSat, 07 Mar 2009 13:57:41 GMT
More serious firepower for UNIT and Stargate Recce, a Manoeuvre Support Section of a pair of GPMGs.
More SGR/UNIT CharactersFri, 30 Jan 2009 12:05:27 GMT
A few new characters for Stargate Recce/UNIT.
The Sneaky Cpt Jessop, from Warm Acre with weapons from TAG and Hasslefree, with the supressor swapped from the MP5K to the Pistol.
Allied Officer (Grade 3, 10)
Pistol with Silencer (1), SMG (2), Killer Instinct (1), Quick +2 (2), Genius +1 (1), Language (1),
Fearless (1) and Sprinter +1 (1).
| Location | Base | DR | Wound Level | ||||||
| Head (1) | BR=3 | 4 | BR=4 | BR=3 | Unconscious | ||||
| Torso (2-4) | BW=3 GT=8 | 4 | BW=3 GT=8 | BW=2 GT=8 | BW=2 GT=8 | BW=1 GT=7 | Unconscious | ||
| Arms (5-7) | HT=4 SH=3 | 4 | HT=4 SH=3 | HT=4 SH=3 | HT=3 SH=2 | HT=2 SH=1 | HT=1 SH=1 | No attacks Cannot carry | |
| Legs (8-10) | DG=3 SP=5 | 4 | DG=5 SP=5 | DG=5 SP=4 | DG=4 SP=3 | DG=4 SP=2 | DG=3 SP=1 | Crawl only | |
Charlie is the alien fighting expert, trained in exotic languages and in locating the strengths and weaknesses of her foes.
Skills
Killer Instinct: Spend an Action Point to double the WS of an attack, must be spent before
rolling for hit location.
Language: Make a BR check to understand other languages.
Fearless: Immune to the effects of Fear and Battle Cry.
As everyone enjoyed using the GPMG so much last session, here is another one done up in SGR7 colours, don't have a character for him yet, just the model.
The Machine Gunner is from TAG.
BBC ManThu, 29 Jan 2009 00:22:49 GMT
Geoff of the BBC, an embedded documentary film maker recording programs about new worlds for BBC One, once the Stargate is declassified.
Reporter (Grade 2, 7pts)
Armour Torso 1 (1), Deception (1), Genius +1 (1), Hunter (1), Language (1) and Sprint +2 (2).
| Location | Base | DR | Wound Level | |||||
| Head (1) | BR=4 | 4 | BR=5 | BR=3 | Unconscious | |||
| Torso (2-4) | BW=3 GT=6 | 5 | BW=3 GT=6 | BW=1 GT=5 | BW=1 GT=5 | Unconscious | ||
| Arms (5-7) | HT=4 SH=3 | 4 | HT=4 SH=3 | HT=3 SH=2 | HT=2 SH=2 | HT=1 SH=1 | No attacks Cannot carry | |
| Legs (8-10) | DG=3 SP=5 | 4 | DG=3 SP=7 | DG=2 SP=5 | DG=2 SP=4 | DG=1 SP=3 | Crawl only | |
Geoff of the BBC, an embedded documentary film maker recording programs about new worlds for BBC One, once the Stargate is declassified. While unarmed, Geoff is quick, smart and a capable explorer.
Skills
Deception: BR Challenge with a target within 3", if successful any attacks aimed at this model
strike the deceived one instead.
Hunter: +2 to avoid traps outdoors and +1 to friends with 6". Also +1 to shoot at
Camouflaged targets outdoors.
Language: Make a BR check to understand other languages.
Miniature from EM4.
Stargate Recce 7 Game ShotsWed, 28 Jan 2009 20:49:13 GMT
A few shots of this week's SGR7 game in progress.
SGR5Wed, 28 Jan 2009 15:02:30 GMT
The brave survivors of SGR5, from last night's SGR7 game.
NCO (Grade 2, 6pts)
SMG (2), Quick +1 (1), Sharpshooter +2 (2) and Nimble (1).
| Location | Base | DR | Wound Level | |||||
| Head (1) | BR=3 | 6 | BR=3 | BR=2 | Unconscious | |||
| Torso (2-4) | BW=3 GT=7 | 4 | BW=3 GT=7 | BW=1 GT=6 | BW=1 GT=6 | Unconscious | ||
| Arms (5-7) | HT=3 SH=3 | 4 | HT=5 SH=3 | HT=5 SH=2 | HT=4 SH=2 | HT=3 SH=1 | No attacks Cannot carry | |
| Legs (8-10) | DG=3 SP=5 | 4 | DG=4 SP=5 | DG=3 SP=3 | DG=3 SP=2 | DG=2 SP=1 | Crawl only | |
Wanger is the NCO in Command of SGR5. An reknowned marksman and veteran explorer.
Skills
Nimble: Reroll failed DG Checks.
Veteran Soldier (Grade 1, 3pts)
GPMG [MMG] (3).
| Location | Base | DR | Wound Level | ||||
| Head (1) | BR=2 | 6 | BR=2 | Killed | |||
| Torso (2-4) | BW=3 GT=6 | 4 | BW=3 GT=6 | BW=2 GT=3 | Unconscious | ||
| Arms (5-7) | HT=3 SH=3 | 4 | HT=3 SH=3 | HT=2 SH=2 | HT=1 SH=1 | No attacks Cannot carry | |
| Legs (8-10) | DG=3 SP=5 | 4 | DG=3 SP=5 | DG=2 SP=3 | DG=1 SP=2 | Crawl only | |
Pound carries the heavyweight General Purpose Machine Gun for serious supporting fire.
Miniatures are modern British from The Assault Group.
The Goa'uld AtumWed, 28 Jan 2009 13:09:01 GMT
Goa'uld [based on Secret Police] (Grade 3, 10+1pts)
Short Blade (1), Expert Fighter (1), Killer Instinct (1), Poison (1), Genius +2 (2), Iron Will (1),
Language (1), Fearful Presence (1), Intimidate (1) and Meet My Minions (1).
Flaw: Arrogance
| Location | Base | DR | Wound Level | ||||||
| Head (1) | BR=4 | 4 | BR=6 | BR=5 | Unconscious | ||||
| Torso (2-4) | BW=3 GT=7 | 4 | BW=3 GT=7 | BW=2 GT=7 | BW=1 GT=6 | BW=1 GT=6 | Unconscious | ||
| Arms (5-7) | HT=3 SH=3 | 4 | HT=3 SH=3 | HT=3 SH=3 | HT=2 SH=2 | HT=1 SH=1 | HT=1 SH=1 | No attacks Cannot carry | |
| Legs (8-10) | DG=3 SP=5 | 4 | DG=3 SP=5 | DG=2 SP=4 | DG=2 SP=3 | DG=1 SP=2 | DG=1 SP=1 | Crawl only | |
The Lesser Avatar of Atum is a dangerous foe, an expert torturer and wears too much gold.
Skills
Expert Fighter: Spend a Action Point to change the Hit Location in melee.
Killer Instinct: Spend an Action Point to double the WS of an attack, must be spent before
rolling for hit location.
Poison: Models wounded by a Poison attack take a BW check or cross off the next box in that
location each turn. Can be healed by a Medical Expert.
Deception: BR Challenge with a target within 3", if successful any attacks aimed at this model
strike the deceived one instead.
Language: Make a BR check to understand other languages.
Fearful Presence: Any friends within 6" need not take Panic tests.
Intimidate: Foes within 6" must make GT to act against this model.
Meet My Minions: Keep low grade allies in reserve. When a foe comes within 3", BR check. Pass
= all Grade 1 or 1/2 placed within 3" or model or foe, Fail = enemy places models at least 12" away and
not in traps, objectives or in danger.
From last night's SGR7 game, Atum of the Goa'uld.
New Character Added to SGR7Thu, 15 Jan 2009 11:03:22 GMT
I've added a new character to the SGR7 roster, Cpl "Pop" Archer, a LAW man.
This balances things out so everyone can have 3 Grades and characters to play, either the Grade 3 Lt Kestrel, or a Grade 2 and a Grade 1.
I'm planning to add some "mission specialists" to the unit as well, so people can choose which characters to take on a mission by mission basis.
Rules Clarification, everyone starts with 3 clips, that is two reloads, for each weapon, not two clips, one reload.
Stargate for .45 Adventure and Amazing War StoriesMon, 12 Jan 2009 22:17:37 GMT
With a view to running some Stargate .45 Adventure games in the late slot, here are some stats for SGR7, an explorer team and their foes The Jaffa.
I should be able to pull something together for tomorrow, unless someone has a better plan.
.
The Jaffa
Jaffa Warriors, servants of the Goa'uld Atum.
Stargate Recce 7
British Explorers though the Gate, Stargate Recce 7 (SGR7).
Transferring Movies to the eeepcSat, 27 Sep 2008 11:37:45 GMT
Recently Max picked up an eeepc, it's a great little linux based laptop with an 800x480 7" screen and a 4GB solid state drive that goes about 3 1/2 hours to a charge.
A tiny little machine, perfect for catching a movie or TV show while on the bus.
So, I've been looking for a way to format shift TV shows and movies I have on DVD onto the eeepc, it ships with MPlayer, but with it's reduced space I need to make the movies quite small.
Step one is to rip the DVD, for this I use a quick, single pass rip using mencoder, crunching down the movie into an XviD/mp3 file.
As OGG is, hopefully, heading towards being the standard format for web multimedia, it's well supported on the eeepc and good compression, step two is to convert the rip into Theora and Vorbis.
On my machine, the whole process of converting a movie takes a couple of hours and results in a file of about 5MB/min as .avi and 4MB/min as .ogg.
Commented out in the code are alternate aspect ratios and scales for different movie formats, you can swap in the details based on what the DVD you're looking at says the aspect ratio is.
Here is an example of the results, a shot from the pilot episode of Stargate SG-1. Click the image for the full sized version.
While this produces good quality, quite watchable shows and movies. I'd going to try a two pass rip with just the scaling done by mencoder. Then compress that result directly to ogg, using ffmpeg2theora to reduce the file size down, skipping the XviD encoding.
Extra Riflemen for UNIT/SGRFri, 19 Sep 2008 01:16:20 GMT
A few spare riflemen for UNIT and Stargate Recce, these are leftovers from the modern Light Role Infantry platoon I've put together.
A set of rules we've picked up, Battlefield Evolution: Modern Combat (aka ModCom), lists many of the standard weapons as exclusive options. For example, a fire team can't have both a Minimi and a LAW. So I'm going to have to paint up a few of the spare rifles I've got to shuffle things about to fit.
It seems that the British Infantry have too much fancy kit, so they've cut down the amount of gear the British Army have in ModCom for the sake of game balance.
New Goa'uld and updated JaffaThu, 10 Jul 2008 01:46:00 GMT
Finally finished the Goa'uld for my Stargate games. From there I updated the Jaffa I'd already painted to match his colour scheme.
Finished group on the Jaffa page.
The Completed Paras PlatoonSun, 08 Jun 2008 21:27:56 GMT
The completed Paras platoon, aka UNIT, aka Stargate Recce. Clicky the image for a bigger version.
With the final four infantry painted, that's a complete platoon of modern British light infantry, Platoon Commander, Sergeant and Radio man make up the Command Section, 3 Rifle Sections each of two four man fire teams and the Support Section with GPMGs.
They are missing the 51mm Mortar from the Support Section, but the only one I can find is in a pack with three other models I don't want, so I can always add that another day.
More Modern ParatroopersTue, 03 Jun 2008 13:16:34 GMT
Team A from 3 Section now complete, only Team B to go and I have a completed platoon of Modern Paratroopers. Ready for modern adventures, Zombie Hunting, fighting the Daleks and UNIT or facing the Jaffa as Stargate Recce.
More Modern ParasSun, 01 Jun 2008 15:08:29 GMT
More finished modern Paratroopers, the command section and another LAW-80 anti-dalek weapon.
The final seven troopers are on the painting table now, so I should have the completed platoon soon.
New Paras/UNIT/SGR Troops and LandyFri, 09 May 2008 20:00:27 GMT
Another batch of Troopers finished for the modern Paras, also UNIT and SGR. To go with them, the first vehicle, the Land Rover 110.
Stargate Recce 6 updatedSun, 04 May 2008 22:36:23 GMT
Properly slack this week, I've now updated the SGR6 page.
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